70 Clock Galerie / Pull Ups and Psy-Op-20

Traction Coccinelle Rouge

Punch Buggy Red Pull Up

June 2020

Punch Buggy Red Pull Up

Industrial rigidity collides with nostalgic curvature. The scaffold establishes an unforgiving cage of horizontals and uprights, while the glossy red Volkswagen Beetle cuts through the municipal gray like a relic from a more innocent visual culture. Tenement b

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Industrial rigidity collides with nostalgic curvature. The scaffold establishes an unforgiving cage of horizontals and uprights, while the glossy red Volkswagen Beetle cuts through the municipal gray like a relic from a more innocent visual culture. Tenement brick and iron fire escapes rise behind it, compressing the performer between temporary construction and old residential confinement. The neighborhood appears caught in amber: parked car, hanging man, and interrupted city held in one indefinite pause. A red Volkswagen Beetle sits at the lower left of this pull-up scene, its rounded body contrasting with the straight lines of the surrounding scaffold. Chakubie hangs above the sidewalk while residential masonry, windows, parked cars, and leafy branches complete the layered neighborhood view. The Beetle's concentrated red gives the eye an immediate destination before it travels upward to the exercising figure. The title's Punch Buggy reference introduces a childhood spotting game into the adult discipline of the series. The car is not merely transportation; it is a visual interruption, a compact curve among poles, lintels, and rectilinear buildings. The pull-up answers that interruption with another familiar game-like repetition: see the bar, use the bar, record the result. The photograph depends on the accidental choreography of the street. A parked car, temporary construction, and a body in motion briefly line up as though the city had arranged them. Nostalgia enters through the Beetle, but the image remains rooted in the improvised conditions of June 2020. The Beetle's nickname depends on recognition: someone sees the shape, calls it out, and the game begins. The exhibition asks for a similar alertness. Each urban detail can trigger a title, and each title trains the viewer to scan the next photograph more carefully for the feature that made this stop worth preserving. The tenement facades behind him contribute their classic New York grammar of brick, sash windows, window air conditioners, and black iron fire escapes. Chakubie seems implausibly high, close to the corrugated canopy, while a pale street pole rises behind him and ends in a T-like crosspiece. The camera's upward tilt makes ascent the true subject: how did he reach this bar, and what impulse made it seem usable? The red Punch Buggy waits below like a toy, shrinking the street and turning the expedition into a mischievous feat of urban mountaineering. The childish Punch Buggy game trains the eye to spot one conspicuous object and stop looking. The photograph rewards that reflex, then quietly suspects anyone satisfied by it.

Opening the gallery…